To gain insights into your audience’s performance and target instruction, you can access advanced, visual reports for all your game data.
Please note: Reports include each player’s nickname and streams of data collected on each player. But we do not collect/store identifiable information on players. Aside from a 15-character limit and a profanity filter, we impose no requirements or restrictions on nicknames. Nicknames cannot be used as a reliable identifier. Reports are intended for formative assessment purposes only. |
An advanced report consists of five core sections:
Report Summary
Here, you can understand how difficult your game was. You can switch to other reports of the same game (if it was hosted at different times), as well as download a basic spreadsheet report of the data.
- Accuracy: The percent of correct answers submitted.
- Haven’t finished: The number of players that didn’t, or haven’t yet answered all questions.
- Need help: The number of players whose accuracy was 35% or less.
- Difficult questions: The number of questions with a correct response of 35% or less.
Leaderboard
Here, you can see players ranked by score. There are three leaderboards you can review:
- All: Full leaderboard of all players.
- Haven’t finished: Players who haven’t answered all questions.
- Need Help: Players whose accuracy was 35% or less.
Questions
Here, you can review accuracy and mean answer time for each question. Click on a question to see expanded details.
Expanded details
If you click anywhere on a question, you can preview any attached images or YouTube videos, as well as review answer options. Correct answers are indicated by a green checkmark.
You’ll also see an expanded breakdown of accuracy (correct-incorrect answer ratio).
Finally, you’ll see a chart that plots all answer times. The question’s time limit is broken up across 10 “response time” intervals (e.g.: 20 second limit = 10 x 2 second intervals).
Feedback
After hosting a live game, you have the option to click “Get results” in the top right corner of the screen. If you do this, players will be given a short feedback form to fill out. This feedback section shows you those results. We don’t store individual player feedback, but this is a quick and easy way to pulse-check your audience on how they perceived your game.
Player Progress (Top 10)
This chart shows you the question-by-question progress of the top 10 players.
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