As part of our commitment to keep Kahoot! safe and enjoyable for all, we’ve implemented some functions to help you handle inappropriate nicknames.
Hosting a live game in Classic mode, you have an option to assign a random friendly and funny 2-word nickname to players, for example, “kind tiger”. Instead of typing in a name to enter on their device, players will get up to three tries to spin for a nickname before joining the game.
Automatic nickname filter
We carefully maintain a list of words deemed universally inappropriate. Whenever someone joins a kahoot, this list is checked to ensure their desired nickname is ok for use. If it isn’t, their nickname with automatically be changed to something neutral. So if you have a cluster of learners joining with nicknames like “router”, this filter may be why.
If you notice that some nickname got filtered by mistake, log in to your account and use the “Support” link in the top nav bar to send us a message requesting to add to the apply list a specific nickname.
Also, if you feel that our filter failed to catch something inappropriate, please use the “Support” link in the top nav bar to send us a message requesting to add the specific nickname to the deny list.
Manually remove players
If you spot mischief and see an inappropriate nickname in the game lobby, you can click the nickname to remove that player from the game.
‘Enable 2 Step Join’ Game Option
If you have reason to suspect that someone is sharing your game PINs outside the class, enable this game option on the Game Options screen (where you choose between Classic or Team mode). Doing so will require players to enter a game PIN as well as a pattern to join your game. The pattern changes every few seconds, making it harder for players who can’t see your screen. Both the PIN and this changing pattern will be present throughout the game, so your intended players can rejoin at any point.